Tag: Race

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  • Humans

    A race of beings on the continent of [[Genoger]]. Easily seen as the most adaptable and numerous of most if not all the other races of Genoger, with the [[Drow]] being second highest in population.

  • Drow

    The [[Drow]](or [[Dark Elves]] by a more insideous name) are the last remnants of the Elven civilization as a whole since most of the sub-species of [[Elves]] had left the world of [[Genoger]]. The Drow are known mostly for their malicious behavior and …

  • Gnomes

    The [[Gnomes]] are a travelling culture a lot like the [[Halflings]], although they are not completely a nomadic people entirely. They can make their home almost anywhere due to their naturally curious and tinkerer personality, although they get in …

  • Spellscales

    [[Spellscales]] for the most part are exclusively born in the city of [[Madretsma]] and for the most part are born from the union of humanoids as well as spellscale couplings. There are no half-spellscales, they are full-blooded spellscale and are still a …

  • Illumians

    They have existed for hundreds of arc but are rare to see, even for those in [[Madretsma]]. The [[Illumian]] were born out of curious sorcerers that manipulated [[Humans]] into something more, accidentally making a living mystical language of their own in …

  • Raptorans

    They are exclusively located in the [[Fey Woodlands]] and usually travel in packs. Their cities if they exist are very well hidden.

  • Warforged

    Constructed originally in [[Arcgard]] as a shock troop force used to take on the first waves of enemy armies. In order to make them capable soldiers, the [[Warforged]] were given sentience and personality to enact the orders given to them. When the …

  • Kenku

    [[Kenku]] exist on the [[Monster Continent]] in the center of the landmass but also have been traveling south to build more settlements. [[Goatfolk]] exist in the north and northwest of The Monster Continent. Kenku are one of the few allies of the [[ …

  • Goatfolk

    [[Goatfolk]] live in the center of the [[Monster Continent]] and are among the most peaceful of the civilizations that stay there next to the [[Gray Orcs]] and [[Kenku]]. Goatfolk are naturally a solitary culture but will not shun the possiblility of an …

  • Gray Orcs

    The [[Gray Orcs]], despite their appearance, are quite civilized and well-mannered compared to most of the other monsterous races that exist on the [[Monster Continent]].

  • Changlings

    The offspring of a [[Doppelganger]] and another humanoid to form [[Changlings]]. *Creating a Changling* -Medium Size -Base land speed 30 feet -Changlings get a +2 racial bonus on saving throws against sleep and charm effects -Changlings get a +2 …

  • Doppelganger

    A shapechanging race of beings that roam across [[Genoger]]. *Creating a Doppelganger* - +2 Strength, +2 Dexterity, +2 Constitution, +2 Intelligence, +4 Wisdom, +2 Charisma - Medium Size - Base Speed of a Doppelganger is 30 feet - Darkvision 60 …

  • Goblins

    [[Goblins]] are numerous across the [[Monster Continent]] and are easily stereotyped as the weakest of not only the [[Goblinoids]] but of all the civilizations of the Monster Continent.

  • Hobgoblins

    The militant [[Goblinoids]] of the [[Monster Continent]]. A dominating force that wars with the [[Goatfolk]] and [[Gray Orcs]] that surround them.

  • Kobold

    Found mostly in the underground of [[Bardoss Woods]] and [[Zaldune]]. Stout survivors and a naturally resilient race of beings.

  • Genoger Races

    The following are the races that exist in [[Genoger]]: [[Changlings]] [[Doppelganger]] [[Drow]] [[Dwarves]] [[Elves]] [[Gnolls]] [[Gnomes]] [[Half-Drow]] [[Halflings]] [[Humans]] [[Illumians]] [[Jaebrin]] [[Kobold]] [[Minotaur]] [[ …

  • Murdergangers

    Murdergangers, otherwise known as the [[Crowfolk]], are monsterous humanoids that appear human except their skin is alabaster pale with raven hair as their only hair color and eyes that have no pupil and are a solid black background with a slowly moving …